In my Motion Graphic work, I combine a wide range of post-production and visual effects techniques to create dynamic, immersive, and emotionally driven visuals.

  • 3D Tracking, to synchronize real footage with digital elements for seamless integration.

  • 3D Camera, to add spatial depth and cinematic perspective.

  • Color Grading, to refine tone and emotion, giving each project its distinct visual style.

  • Velocity Control, to adjust motion pacing, emphasize key moments, and enhance rhythm.

  • VFX (Visual Effects), to enrich scenes with lighting, particles, smoke, or abstract effects, bringing each frame to life.

MY WORK

Motion Graphic | Animation | Storytelling | Liveshow | Visual hierarchy in design | Vietnamese lacquer art | Exhibition

Athuytude

This project showcases the lacquer artworks of a Vietnamese female artist in Switzerland, with themes ranging from cosmic imagination to delicate depictions of animals, flowers, and nature. The exhibition evokes a sense of purity and serenity through the simplest, most genuine images.

I applied visual hierarchy, cultural storytelling, music, and atmospheric design to bring out the essence of Vietnamese identity in a European context — creating an experience that bridges tradition and modernity, East and West.

Full Project

Animation | Parallax | 3D Camera | Criminal | Crime animation | Storytelling

Criminal cases

This project explores dark and mysterious themes such as murder cases, political conspiracies, paranormal events, and spiritual phenomena. Though the atmosphere is eerie and unsettling, this type of content tends to go viral, as it taps into the audience’s deep curiosity about the unknown.

Animation is used to enhance the mood and visually illustrate each story, creating an immersive and suspenseful experience that keeps viewers captivated from beginning to end.

FULL PROJECT
The path unfolds

What’s coming next?

COMING SOON

Pushing the boundaries of frame-by-frame animation, lighting, color depth, and 3D space, my upcoming projects explore new dimensions of contrast and immersion.

Expanding into game design, I am building experiences that blend art and interactivity.